

/* ####################### begins list of images to be used 

####################### */

currentIndx=0;

MyImages=new Array();

//MyImages[0]='../_images/spacer.gif';
MyImages[0]='/_images/banner-image/building01.png';
MyImages[1]='/_images/banner-image/building02.png';
MyImages[2]='/_images/banner-image/building03.png';
MyImages[3]='/_images/banner-image/building04.png';
MyImages[4]='/_images/banner-image/building05.png';
MyImages[5]='/_images/banner-image/building06.png';
MyImages[6]='/_images/banner-image/building07.png';
MyImages[7]='/_images/banner-image/building08.png';
MyImages[8]='/_images/banner-image/building09.png';
MyImages[9]='/_images/banner-image/building10.png';
MyImages[10]='/_images/banner-image/people01.png';
MyImages[11]='/_images/banner-image/people02.png';
MyImages[12]='/_images/banner-image/people03.png';
MyImages[13]='/_images/banner-image/people04.png';
MyImages[14]='/_images/banner-image/people05.png';
 

/* ####################### now we preload the images ####################### */

imagesPreloaded = new Array(10)

for (var i = 0; i < MyImages.length ; i++) 

{

imagesPreloaded[i] = new Image(355,217)

imagesPreloaded[i].src=MyImages[i]

}


/* ####################### this function loads a random image ####################### */ 

function newImage() {

// Makes a random, whole number between 0 and 3

currentIndx=Math.round(Math.random()*15)-1

//alert(currentIndx);
document.theImage.src=imagesPreloaded[currentIndx].src

}


